Big plus for siding with this faction is that you can do a great many story achievements with the other factions until you really have no other.
Does fallout 4 tell you before siding with a faction.
Here are my thoughts on the factions.
Do all minutemen quests possible and stop after finishing old guns.
Do all railroad quests but do not warn desdemona when it s a task in undercover underground quest.
The fallout series has long established itself as one of gaming s powerhouse franchises and alongside the elder scrolls sits proudly as one of bethesda s greatest accomplishments.
They always strive to do the right thing.
Mass fusion is a major turning point in faction relations between institute and brotherhood.
In fallout 4 there is war among four factions.
I suggest you do not read this unless you ve already met the institute.
The minutemen the railroad the brotherhood of steel and the institute.
You will have to take your time and take care of many settlements for everything to work out but it gives you the satisfaction of being the good guy at the end if there is such thing in fallout.
Siding with the settlers will eventually grant access to the chinese stealth armor and the turbo.
Plus the more settlements the more places you can call in minutemen to help you with the flares.
If you complete the minutemen storyline they will set up check points at various places.
The more settlements you build and support the more minutemen you will encounter while wondering around.
Fallout 4 main quests points of no return and how far you can go i ve tried to document the quests that turn factions against one another.
From its humble roots in turn based strategy on pc to its modern day status as a household name fallout boasts a quality that very few can deny this standard of quality can be seen in the 2015 release fallout 4.
Side with railroad to build teleporter and warn them about bunker hill.
This is for the end game.
For most players the fallout 76 faction choice between raiders or settlers is determined by loot.
These guys are the boy scouts of the apocalypse.